During this battle, control the Golem like you would a Gearloc!

This means that the Golem starts on any melee Gearloc positions, Skills (Break and Recover) are optional while the Golem is under your control, your Initiative for the first three rounds is that of the Golem (do not roll Initiative Die). The Golem will add an extra 5pt Baddie to the Battle Queue at the beginning of the battle, and for the first three rounds, that 5pt Baddie will target the Golem. After three rounds, the Gearloc joins the Battle (at the top of the Initiative Meter) on the appropriate Gearloc starting position. Proceed with the Battle as normal from there, with all Baddies now targeting the Gearloc.